How to Design Social Systems (Without Causing Depression and War), by Joe Edelman

Source: How to Design Social Systems (Without Causing Depression and War), by Joe Edelman

meaningful interactions and time well spent are a matter of values. For the user, certain kinds of acts are meaningful, and certain ways of relating. If the software doesn’t support them, there will be a loss of meaning.

These two ingredients — experimentation and reflection — are required to sort out our values. Even the small decisions (for example, deciding how to balance honesty and tact in a conversation) require trying out different values in real situations, and reflecting on what matters most.

Even though this process is often unconscious, intuitive, and nonverbal, it is vital. And badly designed social systems make it impossible, and thus make it hard to feel good about what we do. The following circumstances interfere with experimentation and reflection:

  • High stakes … People need space to make mistakes
  • Low agency
  • Disconnection … When the consequences of our actions are hidden, we can’t sort out what’s important.
  • Distraction and overwork
  • Lack of faith in reflection … An even more extreme version makes it seem like people don’t have values at all, only habits, tastes, and goals.

even when a user knows how they’d ideally approach a situation, the social environment can undermine their plan. Every social system makes some values easier to practice, and other values harder.

Most social platforms are designed in a way that encourages us to act against our values: less humbly, less honestly, less thoughtfully, and so on. Using these platforms while sticking to our values would mean constantly fighting their design.

Wisdom, n. Information about another person’s hard-earned, personal values — what, through experimentation and reflection, they’ve come to believe is important for living.


on internet platforms, wisdom gets drowned out by other forms of discourse

Information that looks like wisdom can make it harder to locate actual, hard-earned wisdom.

Work Requirements Won’t Improve Medicaid. A Jobs Guarantee Might.

Source: Work Requirements Won’t Improve Medicaid. A Jobs Guarantee Might., by Vann R. Newkirk II

Centers for Medicare and Medicaid Services issued guidance for “state efforts to test incentives that make participation in work or other community engagement a requirement for continued Medicaid eligibility.”

In a series of tweets announcing the policy shift, CMS Administrator Seema Verma explained the agency’s rationale that requiring eligible able-bodied adults to have jobs to qualify for Medicaid will make them healthier and less reliant on welfare in the future. “Our fundamental goal is to make a lasting and positive difference in the health and wellness of Medicaid beneficiaries,” she tweeted. She also cited a 2014 meta-analysis that concluded that “employment is beneficial for health, particularly for depression and general mental health.”

The easiest way to make sure people receive the health benefits of employment could be to employ them.

Still Friends? The trouble with old sitcoms

Source: Still Friends? The trouble with old sitcoms

As 90s sitcom Friends faces a backlash for alleged homophobia and sexism, we ask, was it ever thus?

“Homophobia, racism and misogyny are not and have never been acceptable [but] if it’s 20 years old, why on earth are you surprised if it’s different? If it makes you uncomfortable, why on earth are you watching it?”

— James Baldock

“And there’s a bit of arrogance – thinking we’re so perfect now. Not that I endorse the old attitudes, but I suspect if you fast forward 50 years into the future you could put people in front of the TV now and people will cringe as we do.”

— Mike Ward